Beretta M93R| PhysBones / Gesture Controlled / Jaming system
▂▂▂▂Features▂▂▂▂
-Jaming system
-PhysBones
-Gesture Controlled
-Safety system
-stock system
-Silenser (SFX is from 007 golden eye)
-barrel swap
-grip swap
-scope
-3 Round Burst
-VRCFury
▂▂▂▂assets specifications--PC--▂▂▂▂
Number of Audios Source's: 4
Number of materials: 89
Number of meshes: 77
Number of phys bones: 4
Shader: 2 side stander
Shader: Uniuni(scope shader)
▂▂▂▂Updates▂▂▂▂
V2: Fix Jam system breaking
v5: Safety system added
v6: fix Unitypackage conflicts
v7: added 3 Round Burst and compress file structure
v8 fix particles
v8.1 Fix decal shader
v8.2 Fix it from conflicting
v8.3 Fix Unitypackage from corrupting it self
V8.4 compress Audios Source's
V8.5 improved particles
▂▂▂▂Bundled data▂▂▂▂
Unitypackage
FBX
Texture (PNG)
Audios
▂▂▂▂Terms of Use▂▂▂▂
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